Command the screen
Take the helm. Direct the escorts. Investigate contacts without leaving the merchantmen exposed.
World War II naval command
Command an Allied escort group. Find the U-boats. Hold the formation. Bring the ships home.
Steam page incoming. Join Discord for launch and playtest alerts.

The escort's war
Lead one warship. Direct the screen. Protect vulnerable merchantmen with too few escorts and imperfect information.
Every ship that arrives matters.
Take the helm. Direct the escorts. Investigate contacts without leaving the merchantmen exposed.
Search with ASDIC, read wakes and force attackers away before the wolfpack closes in.
Depth charges run out. Air cover leaves. Survivors wait while damaged ships fall behind.

02 / THE HUNT
Imperfect information
U-boats stalk outside sight. Speed creates noise. Thermal layers hide contacts. ASDIC loses them beneath your bow.
03 / THE HUMAN COST
Every ship has a name
Merchantmen carry cargo and crews. Escorts gain experience. Survivors wait in freezing water while the enemy remains nearby.
Ships delivered. Lives saved.

04 / THE WAR
Every run is a war
Cross dangerous routes, make repairs and build your escort group. Ships can be replaced. Your captain cannot.

Few escorts. Raw crews.
Longer routes. The air gap widens.
New ships. New sensors.
Carry the final convoy home.

06 / DEVELOPMENT
Built in the open
Early Access opens with 1939–1941. Full release carries the campaign through 1945 with more routes, ships and threats.
Opening campaign · 1939–1941
Complete campaign · 1939–1945
Latest development build
Play the latest browser build while the Steam version is in production.
Steam page coming soon
Join Discord for the Steam-page reveal, development updates and playtests.